[settings]
my_peds5Count = 15
my_peds5[0]Model = a_m_y_hipster_03
my_peds5[0]Model2 = 0x4E4179C6
my_peds5[0]Positionx = 94.31618
my_peds5[0]Positiony = 303.6609
my_peds5[0]Positionz = 110.0203
my_peds5[0]Heading = 246
my_peds5[0]Task = 1
my_peds5[0]Weapon = MachinePistol
my_peds5[0]Group = 1
my_peds5[0]SeatPosition = -1
my_peds5[0]my_peds_variation = Random
my_peds5[0]my_peds_Accuracy = 20
my_peds5[0]my_peds_Health = 400
my_peds5[0]my_peds_Armour = 500
my_peds5[0]my_peds_Invincible = False
my_peds5[0]my_peds_DrivingSpeed = 60
my_peds5[0]my_peds_DrivingStyle = Normal
my_peds5[0]my_peds_CombatEngaugeRange = 30
my_peds5[0]my_peds_CanLeaveGuardRange = True
my_peds5[0]my_peds_GuardRange = 5
my_peds5[0]my_peds_VecFallowDist = 5
my_peds5[0]my_peds_seeingRange = 30
my_peds5[0]my_peds_hearingRange = 60
my_peds5[0]my_peds_group_numb = 0
my_peds5[0]my_peds_Combat_Ability = 10
my_peds5[0]my_peds_senario = WORLD_HUMAN_PAPARAZZI
my_peds5[0]my_peds_can_exit_vehicle = False
my_peds5[0]my_peds_waypoint = 0
my_peds5[0]COMPONENT_FACE_DRAWABLE = 0
my_peds5[0]COMPONENT_FACE_TEXTURE = 0
my_peds5[0]COMPONENT_HEAD_DRAWABLE = 0
my_peds5[0]COMPONENT_HEAD_TEXTURE = 0
my_peds5[0]COMPONENT_HAIR_DRAWABLE = 0
my_peds5[0]COMPONENT_HAIR_TEXTURE = 0
my_peds5[0]COMPONENT_TORSO_DRAWABLE = 0
my_peds5[0]COMPONENT_TORSO_TEXTURE = 0
my_peds5[0]COMPONENT_LEGS_DRAWABLE = 0
my_peds5[0]COMPONENT_LEGS_TEXTURE = 0
my_peds5[0]COMPONENT_HANDS_DRAWABLE = 0
my_peds5[0]COMPONENT_HANDS_TEXTURE = 0
my_peds5[0]COMPONENT_FEET_DRAWABLE = 0
my_peds5[0]COMPONENT_FEET_TEXTURE = 0
my_peds5[0]COMPONENT_EYES_DRAWABLE = 0
my_peds5[0]COMPONENT_EYES_TEXTURE = 0
my_peds5[0]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds5[0]COMPONENT_ACCESSORIES_TEXTURE = 2
my_peds5[0]COMPONENT_TASKS_DRAWABLE = 0
my_peds5[0]COMPONENT_TASKS_TEXTURE = 0
my_peds5[0]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds5[0]COMPONENT_TEXTURES_TEXTURE = 0
my_peds5[0]COMPONENT_TORSO2_DRAWABLE = 0
my_peds5[0]COMPONENT_TORSO2_TEXTURE = 0
my_peds5[0]PROP_HATS_INDEX = -1
my_peds5[0]PROP_HATS_TEXTURE = -1
my_peds5[0]PROP_GLASSES_INDEX = -1
my_peds5[0]PROP_GLASSES_TEXTURE = -1
my_peds5[0]PROP_EARS_INDEX = -1
my_peds5[0]PROP_EARS_TEXTURE = -1
my_peds5[1]Model = a_m_y_hipster_03
my_peds5[1]Model2 = 0x4E4179C6
my_peds5[1]Positionx = 93.85362
my_peds5[1]Positiony = 303.4792
my_peds5[1]Positionz = 110.0185
my_peds5[1]Heading = 245.9997
my_peds5[1]Task = 1
my_peds5[1]Weapon = MachinePistol
my_peds5[1]Group = 1
my_peds5[1]SeatPosition = -1
my_peds5[1]my_peds_variation = Random
my_peds5[1]my_peds_Accuracy = 20
my_peds5[1]my_peds_Health = 400
my_peds5[1]my_peds_Armour = 500
my_peds5[1]my_peds_Invincible = False
my_peds5[1]my_peds_DrivingSpeed = 60
my_peds5[1]my_peds_DrivingStyle = Normal
my_peds5[1]my_peds_CombatEngaugeRange = 30
my_peds5[1]my_peds_CanLeaveGuardRange = True
my_peds5[1]my_peds_GuardRange = 5
my_peds5[1]my_peds_VecFallowDist = 5
my_peds5[1]my_peds_seeingRange = 30
my_peds5[1]my_peds_hearingRange = 60
my_peds5[1]my_peds_group_numb = 0
my_peds5[1]my_peds_Combat_Ability = 10
my_peds5[1]my_peds_senario = WORLD_HUMAN_PAPARAZZI
my_peds5[1]my_peds_can_exit_vehicle = False
my_peds5[1]my_peds_waypoint = 0
my_peds5[1]COMPONENT_FACE_DRAWABLE = 0
my_peds5[1]COMPONENT_FACE_TEXTURE = 1
my_peds5[1]COMPONENT_HEAD_DRAWABLE = 0
my_peds5[1]COMPONENT_HEAD_TEXTURE = 0
my_peds5[1]COMPONENT_HAIR_DRAWABLE = 0
my_peds5[1]COMPONENT_HAIR_TEXTURE = 2
my_peds5[1]COMPONENT_TORSO_DRAWABLE = 0
my_peds5[1]COMPONENT_TORSO_TEXTURE = 2
my_peds5[1]COMPONENT_LEGS_DRAWABLE = 0
my_peds5[1]COMPONENT_LEGS_TEXTURE = 1
my_peds5[1]COMPONENT_HANDS_DRAWABLE = 0
my_peds5[1]COMPONENT_HANDS_TEXTURE = 0
my_peds5[1]COMPONENT_FEET_DRAWABLE = 0
my_peds5[1]COMPONENT_FEET_TEXTURE = 0
my_peds5[1]COMPONENT_EYES_DRAWABLE = 0
my_peds5[1]COMPONENT_EYES_TEXTURE = 0
my_peds5[1]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds5[1]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds5[1]COMPONENT_TASKS_DRAWABLE = 0
my_peds5[1]COMPONENT_TASKS_TEXTURE = 0
my_peds5[1]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds5[1]COMPONENT_TEXTURES_TEXTURE = 0
my_peds5[1]COMPONENT_TORSO2_DRAWABLE = 0
my_peds5[1]COMPONENT_TORSO2_TEXTURE = 0
my_peds5[1]PROP_HATS_INDEX = -1
my_peds5[1]PROP_HATS_TEXTURE = -1
my_peds5[1]PROP_GLASSES_INDEX = -1
my_peds5[1]PROP_GLASSES_TEXTURE = -1
my_peds5[1]PROP_EARS_INDEX = -1
my_peds5[1]PROP_EARS_TEXTURE = -1
my_peds5[2]Model = a_m_y_hipster_03
my_peds5[2]Model2 = 0x4E4179C6
my_peds5[2]Positionx = 93.52137
my_peds5[2]Positiony = 303.0637
my_peds5[2]Positionz = 110.0169
my_peds5[2]Heading = 245.9998
my_peds5[2]Task = 1
my_peds5[2]Weapon = MachinePistol
my_peds5[2]Group = 1
my_peds5[2]SeatPosition = -1
my_peds5[2]my_peds_variation = Random
my_peds5[2]my_peds_Accuracy = 20
my_peds5[2]my_peds_Health = 400
my_peds5[2]my_peds_Armour = 500
my_peds5[2]my_peds_Invincible = False
my_peds5[2]my_peds_DrivingSpeed = 60
my_peds5[2]my_peds_DrivingStyle = Normal
my_peds5[2]my_peds_CombatEngaugeRange = 30
my_peds5[2]my_peds_CanLeaveGuardRange = True
my_peds5[2]my_peds_GuardRange = 5
my_peds5[2]my_peds_VecFallowDist = 5
my_peds5[2]my_peds_seeingRange = 30
my_peds5[2]my_peds_hearingRange = 60
my_peds5[2]my_peds_group_numb = 0
my_peds5[2]my_peds_Combat_Ability = 10
my_peds5[2]my_peds_senario = WORLD_HUMAN_PAPARAZZI
my_peds5[2]my_peds_can_exit_vehicle = False
my_peds5[2]my_peds_waypoint = 0
my_peds5[2]COMPONENT_FACE_DRAWABLE = 0
my_peds5[2]COMPONENT_FACE_TEXTURE = 2
my_peds5[2]COMPONENT_HEAD_DRAWABLE = 0
my_peds5[2]COMPONENT_HEAD_TEXTURE = 0
my_peds5[2]COMPONENT_HAIR_DRAWABLE = 1
my_peds5[2]COMPONENT_HAIR_TEXTURE = 0
my_peds5[2]COMPONENT_TORSO_DRAWABLE = 1
my_peds5[2]COMPONENT_TORSO_TEXTURE = 2
my_peds5[2]COMPONENT_LEGS_DRAWABLE = 0
my_peds5[2]COMPONENT_LEGS_TEXTURE = 2
my_peds5[2]COMPONENT_HANDS_DRAWABLE = 0
my_peds5[2]COMPONENT_HANDS_TEXTURE = 0
my_peds5[2]COMPONENT_FEET_DRAWABLE = 0
my_peds5[2]COMPONENT_FEET_TEXTURE = 0
my_peds5[2]COMPONENT_EYES_DRAWABLE = 0
my_peds5[2]COMPONENT_EYES_TEXTURE = 0
my_peds5[2]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds5[2]COMPONENT_ACCESSORIES_TEXTURE = 2
my_peds5[2]COMPONENT_TASKS_DRAWABLE = 0
my_peds5[2]COMPONENT_TASKS_TEXTURE = 0
my_peds5[2]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds5[2]COMPONENT_TEXTURES_TEXTURE = 0
my_peds5[2]COMPONENT_TORSO2_DRAWABLE = 0
my_peds5[2]COMPONENT_TORSO2_TEXTURE = 0
my_peds5[2]PROP_HATS_INDEX = -1
my_peds5[2]PROP_HATS_TEXTURE = -1
my_peds5[2]PROP_GLASSES_INDEX = -1
my_peds5[2]PROP_GLASSES_TEXTURE = -1
my_peds5[2]PROP_EARS_INDEX = -1
my_peds5[2]PROP_EARS_TEXTURE = -1
my_peds5[3]Model = a_m_y_hipster_03
my_peds5[3]Model2 = 0x4E4179C6
my_peds5[3]Positionx = 93.26286
my_peds5[3]Positiony = 303.5356
my_peds5[3]Positionz = 110.0137
my_peds5[3]Heading = 246.0001
my_peds5[3]Task = 1
my_peds5[3]Weapon = MachinePistol
my_peds5[3]Group = 1
my_peds5[3]SeatPosition = -1
my_peds5[3]my_peds_variation = Random
my_peds5[3]my_peds_Accuracy = 20
my_peds5[3]my_peds_Health = 400
my_peds5[3]my_peds_Armour = 500
my_peds5[3]my_peds_Invincible = False
my_peds5[3]my_peds_DrivingSpeed = 60
my_peds5[3]my_peds_DrivingStyle = Normal
my_peds5[3]my_peds_CombatEngaugeRange = 30
my_peds5[3]my_peds_CanLeaveGuardRange = True
my_peds5[3]my_peds_GuardRange = 5
my_peds5[3]my_peds_VecFallowDist = 5
my_peds5[3]my_peds_seeingRange = 30
my_peds5[3]my_peds_hearingRange = 60
my_peds5[3]my_peds_group_numb = 0
my_peds5[3]my_peds_Combat_Ability = 10
my_peds5[3]my_peds_senario = WORLD_HUMAN_PAPARAZZI
my_peds5[3]my_peds_can_exit_vehicle = False
my_peds5[3]my_peds_waypoint = 0
my_peds5[3]COMPONENT_FACE_DRAWABLE = 0
my_peds5[3]COMPONENT_FACE_TEXTURE = 0
my_peds5[3]COMPONENT_HEAD_DRAWABLE = 0
my_peds5[3]COMPONENT_HEAD_TEXTURE = 0
my_peds5[3]COMPONENT_HAIR_DRAWABLE = 0
my_peds5[3]COMPONENT_HAIR_TEXTURE = 1
my_peds5[3]COMPONENT_TORSO_DRAWABLE = 0
my_peds5[3]COMPONENT_TORSO_TEXTURE = 1
my_peds5[3]COMPONENT_LEGS_DRAWABLE = 1
my_peds5[3]COMPONENT_LEGS_TEXTURE = 2
my_peds5[3]COMPONENT_HANDS_DRAWABLE = 0
my_peds5[3]COMPONENT_HANDS_TEXTURE = 0
my_peds5[3]COMPONENT_FEET_DRAWABLE = 0
my_peds5[3]COMPONENT_FEET_TEXTURE = 0
my_peds5[3]COMPONENT_EYES_DRAWABLE = 0
my_peds5[3]COMPONENT_EYES_TEXTURE = 0
my_peds5[3]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds5[3]COMPONENT_ACCESSORIES_TEXTURE = 1
my_peds5[3]COMPONENT_TASKS_DRAWABLE = 0
my_peds5[3]COMPONENT_TASKS_TEXTURE = 0
my_peds5[3]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds5[3]COMPONENT_TEXTURES_TEXTURE = 0
my_peds5[3]COMPONENT_TORSO2_DRAWABLE = 0
my_peds5[3]COMPONENT_TORSO2_TEXTURE = 0
my_peds5[3]PROP_HATS_INDEX = -1
my_peds5[3]PROP_HATS_TEXTURE = -1
my_peds5[3]PROP_GLASSES_INDEX = -1
my_peds5[3]PROP_GLASSES_TEXTURE = -1
my_peds5[3]PROP_EARS_INDEX = -1
my_peds5[3]PROP_EARS_TEXTURE = -1
my_peds5[4]Model = a_m_y_golfer_01
my_peds5[4]Model2 = 0xD71FE131
my_peds5[4]Positionx = 92.93738
my_peds5[4]Positiony = 301.7066
my_peds5[4]Positionz = 110.0166
my_peds5[4]Heading = 245.9999
my_peds5[4]Task = 1
my_peds5[4]Weapon = MachinePistol
my_peds5[4]Group = 1
my_peds5[4]SeatPosition = -1
my_peds5[4]my_peds_variation = Random
my_peds5[4]my_peds_Accuracy = 20
my_peds5[4]my_peds_Health = 400
my_peds5[4]my_peds_Armour = 500
my_peds5[4]my_peds_Invincible = False
my_peds5[4]my_peds_DrivingSpeed = 60
my_peds5[4]my_peds_DrivingStyle = Normal
my_peds5[4]my_peds_CombatEngaugeRange = 30
my_peds5[4]my_peds_CanLeaveGuardRange = True
my_peds5[4]my_peds_GuardRange = 5
my_peds5[4]my_peds_VecFallowDist = 5
my_peds5[4]my_peds_seeingRange = 30
my_peds5[4]my_peds_hearingRange = 60
my_peds5[4]my_peds_group_numb = 0
my_peds5[4]my_peds_Combat_Ability = 10
my_peds5[4]my_peds_senario = WORLD_HUMAN_PAPARAZZI
my_peds5[4]my_peds_can_exit_vehicle = False
my_peds5[4]my_peds_waypoint = 0
my_peds5[4]COMPONENT_FACE_DRAWABLE = 0
my_peds5[4]COMPONENT_FACE_TEXTURE = 2
my_peds5[4]COMPONENT_HEAD_DRAWABLE = 0
my_peds5[4]COMPONENT_HEAD_TEXTURE = 0
my_peds5[4]COMPONENT_HAIR_DRAWABLE = 1
my_peds5[4]COMPONENT_HAIR_TEXTURE = 1
my_peds5[4]COMPONENT_TORSO_DRAWABLE = 1
my_peds5[4]COMPONENT_TORSO_TEXTURE = 0
my_peds5[4]COMPONENT_LEGS_DRAWABLE = 1
my_peds5[4]COMPONENT_LEGS_TEXTURE = 2
my_peds5[4]COMPONENT_HANDS_DRAWABLE = 0
my_peds5[4]COMPONENT_HANDS_TEXTURE = 0
my_peds5[4]COMPONENT_FEET_DRAWABLE = 0
my_peds5[4]COMPONENT_FEET_TEXTURE = 0
my_peds5[4]COMPONENT_EYES_DRAWABLE = 0
my_peds5[4]COMPONENT_EYES_TEXTURE = 0
my_peds5[4]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds5[4]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds5[4]COMPONENT_TASKS_DRAWABLE = 0
my_peds5[4]COMPONENT_TASKS_TEXTURE = 0
my_peds5[4]COMPONENT_TEXTURES_DRAWABLE = 1
my_peds5[4]COMPONENT_TEXTURES_TEXTURE = 0
my_peds5[4]COMPONENT_TORSO2_DRAWABLE = 0
my_peds5[4]COMPONENT_TORSO2_TEXTURE = 0
my_peds5[4]PROP_HATS_INDEX = -1
my_peds5[4]PROP_HATS_TEXTURE = -1
my_peds5[4]PROP_GLASSES_INDEX = -1
my_peds5[4]PROP_GLASSES_TEXTURE = -1
my_peds5[4]PROP_EARS_INDEX = -1
my_peds5[4]PROP_EARS_TEXTURE = -1
my_peds5[5]Model = a_m_y_golfer_01
my_peds5[5]Model2 = 0xD71FE131
my_peds5[5]Positionx = 92.31297
my_peds5[5]Positiony = 301.7927
my_peds5[5]Positionz = 110.0138
my_peds5[5]Heading = 246.0002
my_peds5[5]Task = 1
my_peds5[5]Weapon = MachinePistol
my_peds5[5]Group = 1
my_peds5[5]SeatPosition = -1
my_peds5[5]my_peds_variation = Random
my_peds5[5]my_peds_Accuracy = 20
my_peds5[5]my_peds_Health = 400
my_peds5[5]my_peds_Armour = 500
my_peds5[5]my_peds_Invincible = False
my_peds5[5]my_peds_DrivingSpeed = 60
my_peds5[5]my_peds_DrivingStyle = Normal
my_peds5[5]my_peds_CombatEngaugeRange = 30
my_peds5[5]my_peds_CanLeaveGuardRange = True
my_peds5[5]my_peds_GuardRange = 5
my_peds5[5]my_peds_VecFallowDist = 5
my_peds5[5]my_peds_seeingRange = 30
my_peds5[5]my_peds_hearingRange = 60
my_peds5[5]my_peds_group_numb = 0
my_peds5[5]my_peds_Combat_Ability = 10
my_peds5[5]my_peds_senario = WORLD_HUMAN_PAPARAZZI
my_peds5[5]my_peds_can_exit_vehicle = False
my_peds5[5]my_peds_waypoint = 0
my_peds5[5]COMPONENT_FACE_DRAWABLE = 0
my_peds5[5]COMPONENT_FACE_TEXTURE = 1
my_peds5[5]COMPONENT_HEAD_DRAWABLE = 0
my_peds5[5]COMPONENT_HEAD_TEXTURE = 0
my_peds5[5]COMPONENT_HAIR_DRAWABLE = 1
my_peds5[5]COMPONENT_HAIR_TEXTURE = 2
my_peds5[5]COMPONENT_TORSO_DRAWABLE = 0
my_peds5[5]COMPONENT_TORSO_TEXTURE = 2
my_peds5[5]COMPONENT_LEGS_DRAWABLE = 1
my_peds5[5]COMPONENT_LEGS_TEXTURE = 1
my_peds5[5]COMPONENT_HANDS_DRAWABLE = 1
my_peds5[5]COMPONENT_HANDS_TEXTURE = 0
my_peds5[5]COMPONENT_FEET_DRAWABLE = 0
my_peds5[5]COMPONENT_FEET_TEXTURE = 0
my_peds5[5]COMPONENT_EYES_DRAWABLE = 0
my_peds5[5]COMPONENT_EYES_TEXTURE = 0
my_peds5[5]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds5[5]COMPONENT_ACCESSORIES_TEXTURE = 1
my_peds5[5]COMPONENT_TASKS_DRAWABLE = 0
my_peds5[5]COMPONENT_TASKS_TEXTURE = 0
my_peds5[5]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds5[5]COMPONENT_TEXTURES_TEXTURE = 1
my_peds5[5]COMPONENT_TORSO2_DRAWABLE = 0
my_peds5[5]COMPONENT_TORSO2_TEXTURE = 0
my_peds5[5]PROP_HATS_INDEX = -1
my_peds5[5]PROP_HATS_TEXTURE = -1
my_peds5[5]PROP_GLASSES_INDEX = -1
my_peds5[5]PROP_GLASSES_TEXTURE = -1
my_peds5[5]PROP_EARS_INDEX = -1
my_peds5[5]PROP_EARS_TEXTURE = -1
my_peds5[6]Model = a_m_y_golfer_01
my_peds5[6]Model2 = 0xD71FE131
my_peds5[6]Positionx = 91.95046
my_peds5[6]Positiony = 302.4929
my_peds5[6]Positionz = 110.0092
my_peds5[6]Heading = 246.1867
my_peds5[6]Task = 1
my_peds5[6]Weapon = MachinePistol
my_peds5[6]Group = 1
my_peds5[6]SeatPosition = -1
my_peds5[6]my_peds_variation = Random
my_peds5[6]my_peds_Accuracy = 20
my_peds5[6]my_peds_Health = 400
my_peds5[6]my_peds_Armour = 500
my_peds5[6]my_peds_Invincible = False
my_peds5[6]my_peds_DrivingSpeed = 60
my_peds5[6]my_peds_DrivingStyle = Normal
my_peds5[6]my_peds_CombatEngaugeRange = 30
my_peds5[6]my_peds_CanLeaveGuardRange = True
my_peds5[6]my_peds_GuardRange = 5
my_peds5[6]my_peds_VecFallowDist = 5
my_peds5[6]my_peds_seeingRange = 30
my_peds5[6]my_peds_hearingRange = 60
my_peds5[6]my_peds_group_numb = 0
my_peds5[6]my_peds_Combat_Ability = 10
my_peds5[6]my_peds_senario = WORLD_HUMAN_PAPARAZZI
my_peds5[6]my_peds_can_exit_vehicle = False
my_peds5[6]my_peds_waypoint = 0
my_peds5[6]COMPONENT_FACE_DRAWABLE = 0
my_peds5[6]COMPONENT_FACE_TEXTURE = 0
my_peds5[6]COMPONENT_HEAD_DRAWABLE = 0
my_peds5[6]COMPONENT_HEAD_TEXTURE = 0
my_peds5[6]COMPONENT_HAIR_DRAWABLE = 1
my_peds5[6]COMPONENT_HAIR_TEXTURE = 0
my_peds5[6]COMPONENT_TORSO_DRAWABLE = 1
my_peds5[6]COMPONENT_TORSO_TEXTURE = 2
my_peds5[6]COMPONENT_LEGS_DRAWABLE = 1
my_peds5[6]COMPONENT_LEGS_TEXTURE = 0
my_peds5[6]COMPONENT_HANDS_DRAWABLE = 0
my_peds5[6]COMPONENT_HANDS_TEXTURE = 0
my_peds5[6]COMPONENT_FEET_DRAWABLE = 0
my_peds5[6]COMPONENT_FEET_TEXTURE = 0
my_peds5[6]COMPONENT_EYES_DRAWABLE = 0
my_peds5[6]COMPONENT_EYES_TEXTURE = 0
my_peds5[6]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds5[6]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds5[6]COMPONENT_TASKS_DRAWABLE = 0
my_peds5[6]COMPONENT_TASKS_TEXTURE = 0
my_peds5[6]COMPONENT_TEXTURES_DRAWABLE = 1
my_peds5[6]COMPONENT_TEXTURES_TEXTURE = 2
my_peds5[6]COMPONENT_TORSO2_DRAWABLE = 0
my_peds5[6]COMPONENT_TORSO2_TEXTURE = 0
my_peds5[6]PROP_HATS_INDEX = -1
my_peds5[6]PROP_HATS_TEXTURE = -1
my_peds5[6]PROP_GLASSES_INDEX = -1
my_peds5[6]PROP_GLASSES_TEXTURE = -1
my_peds5[6]PROP_EARS_INDEX = -1
my_peds5[6]PROP_EARS_TEXTURE = -1
my_peds5[7]Model = a_m_y_epsilon_01
my_peds5[7]Model2 = 0x77D41A3E
my_peds5[7]Positionx = 120.2237
my_peds5[7]Positiony = 285.629
my_peds5[7]Positionz = 109.974
my_peds5[7]Heading = 78.01906
my_peds5[7]Task = 1
my_peds5[7]Weapon = MachinePistol
my_peds5[7]Group = 1
my_peds5[7]SeatPosition = -1
my_peds5[7]my_peds_variation = Random
my_peds5[7]my_peds_Accuracy = 20
my_peds5[7]my_peds_Health = 400
my_peds5[7]my_peds_Armour = 500
my_peds5[7]my_peds_Invincible = False
my_peds5[7]my_peds_DrivingSpeed = 60
my_peds5[7]my_peds_DrivingStyle = Normal
my_peds5[7]my_peds_CombatEngaugeRange = 30
my_peds5[7]my_peds_CanLeaveGuardRange = True
my_peds5[7]my_peds_GuardRange = 5
my_peds5[7]my_peds_VecFallowDist = 5
my_peds5[7]my_peds_seeingRange = 30
my_peds5[7]my_peds_hearingRange = 60
my_peds5[7]my_peds_group_numb = 0
my_peds5[7]my_peds_Combat_Ability = 10
my_peds5[7]my_peds_senario = WORLD_HUMAN_PAPARAZZI
my_peds5[7]my_peds_can_exit_vehicle = False
my_peds5[7]my_peds_waypoint = 0
my_peds5[7]COMPONENT_FACE_DRAWABLE = 0
my_peds5[7]COMPONENT_FACE_TEXTURE = 0
my_peds5[7]COMPONENT_HEAD_DRAWABLE = 0
my_peds5[7]COMPONENT_HEAD_TEXTURE = 0
my_peds5[7]COMPONENT_HAIR_DRAWABLE = 0
my_peds5[7]COMPONENT_HAIR_TEXTURE = 0
my_peds5[7]COMPONENT_TORSO_DRAWABLE = 1
my_peds5[7]COMPONENT_TORSO_TEXTURE = 1
my_peds5[7]COMPONENT_LEGS_DRAWABLE = 0
my_peds5[7]COMPONENT_LEGS_TEXTURE = 0
my_peds5[7]COMPONENT_HANDS_DRAWABLE = 0
my_peds5[7]COMPONENT_HANDS_TEXTURE = 0
my_peds5[7]COMPONENT_FEET_DRAWABLE = 0
my_peds5[7]COMPONENT_FEET_TEXTURE = 0
my_peds5[7]COMPONENT_EYES_DRAWABLE = 0
my_peds5[7]COMPONENT_EYES_TEXTURE = 0
my_peds5[7]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds5[7]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds5[7]COMPONENT_TASKS_DRAWABLE = 0
my_peds5[7]COMPONENT_TASKS_TEXTURE = 0
my_peds5[7]COMPONENT_TEXTURES_DRAWABLE = 2
my_peds5[7]COMPONENT_TEXTURES_TEXTURE = 0
my_peds5[7]COMPONENT_TORSO2_DRAWABLE = 0
my_peds5[7]COMPONENT_TORSO2_TEXTURE = 0
my_peds5[7]PROP_HATS_INDEX = -1
my_peds5[7]PROP_HATS_TEXTURE = -1
my_peds5[7]PROP_GLASSES_INDEX = -1
my_peds5[7]PROP_GLASSES_TEXTURE = -1
my_peds5[7]PROP_EARS_INDEX = -1
my_peds5[7]PROP_EARS_TEXTURE = -1
my_peds5[8]Model = a_m_y_dhill_01
my_peds5[8]Model2 = 0xFF3E88AB
my_peds5[8]Positionx = 120.978
my_peds5[8]Positiony = 286.1007
my_peds5[8]Positionz = 109.974
my_peds5[8]Heading = 78.00031
my_peds5[8]Task = 1
my_peds5[8]Weapon = MachinePistol
my_peds5[8]Group = 1
my_peds5[8]SeatPosition = -1
my_peds5[8]my_peds_variation = Random
my_peds5[8]my_peds_Accuracy = 20
my_peds5[8]my_peds_Health = 400
my_peds5[8]my_peds_Armour = 500
my_peds5[8]my_peds_Invincible = False
my_peds5[8]my_peds_DrivingSpeed = 60
my_peds5[8]my_peds_DrivingStyle = Normal
my_peds5[8]my_peds_CombatEngaugeRange = 30
my_peds5[8]my_peds_CanLeaveGuardRange = True
my_peds5[8]my_peds_GuardRange = 5
my_peds5[8]my_peds_VecFallowDist = 5
my_peds5[8]my_peds_seeingRange = 30
my_peds5[8]my_peds_hearingRange = 60
my_peds5[8]my_peds_group_numb = 0
my_peds5[8]my_peds_Combat_Ability = 10
my_peds5[8]my_peds_senario = WORLD_HUMAN_PAPARAZZI
my_peds5[8]my_peds_can_exit_vehicle = False
my_peds5[8]my_peds_waypoint = 0
my_peds5[8]COMPONENT_FACE_DRAWABLE = 0
my_peds5[8]COMPONENT_FACE_TEXTURE = 1
my_peds5[8]COMPONENT_HEAD_DRAWABLE = 0
my_peds5[8]COMPONENT_HEAD_TEXTURE = 0
my_peds5[8]COMPONENT_HAIR_DRAWABLE = 0
my_peds5[8]COMPONENT_HAIR_TEXTURE = 0
my_peds5[8]COMPONENT_TORSO_DRAWABLE = 0
my_peds5[8]COMPONENT_TORSO_TEXTURE = 3
my_peds5[8]COMPONENT_LEGS_DRAWABLE = 0
my_peds5[8]COMPONENT_LEGS_TEXTURE = 1
my_peds5[8]COMPONENT_HANDS_DRAWABLE = 0
my_peds5[8]COMPONENT_HANDS_TEXTURE = 0
my_peds5[8]COMPONENT_FEET_DRAWABLE = 0
my_peds5[8]COMPONENT_FEET_TEXTURE = 0
my_peds5[8]COMPONENT_EYES_DRAWABLE = 0
my_peds5[8]COMPONENT_EYES_TEXTURE = 0
my_peds5[8]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds5[8]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds5[8]COMPONENT_TASKS_DRAWABLE = 0
my_peds5[8]COMPONENT_TASKS_TEXTURE = 0
my_peds5[8]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds5[8]COMPONENT_TEXTURES_TEXTURE = 0
my_peds5[8]COMPONENT_TORSO2_DRAWABLE = 0
my_peds5[8]COMPONENT_TORSO2_TEXTURE = 0
my_peds5[8]PROP_HATS_INDEX = -1
my_peds5[8]PROP_HATS_TEXTURE = -1
my_peds5[8]PROP_GLASSES_INDEX = -1
my_peds5[8]PROP_GLASSES_TEXTURE = -1
my_peds5[8]PROP_EARS_INDEX = -1
my_peds5[8]PROP_EARS_TEXTURE = -1
my_peds5[9]Model = a_m_y_business_02
my_peds5[9]Model2 = 0xB3B3F5E6
my_peds5[9]Positionx = 120.4664
my_peds5[9]Positiony = 284.679
my_peds5[9]Positionz = 109.974
my_peds5[9]Heading = 78.01559
my_peds5[9]Task = 1
my_peds5[9]Weapon = MachinePistol
my_peds5[9]Group = 1
my_peds5[9]SeatPosition = -1
my_peds5[9]my_peds_variation = Random
my_peds5[9]my_peds_Accuracy = 20
my_peds5[9]my_peds_Health = 400
my_peds5[9]my_peds_Armour = 500
my_peds5[9]my_peds_Invincible = False
my_peds5[9]my_peds_DrivingSpeed = 60
my_peds5[9]my_peds_DrivingStyle = Normal
my_peds5[9]my_peds_CombatEngaugeRange = 30
my_peds5[9]my_peds_CanLeaveGuardRange = True
my_peds5[9]my_peds_GuardRange = 5
my_peds5[9]my_peds_VecFallowDist = 5
my_peds5[9]my_peds_seeingRange = 30
my_peds5[9]my_peds_hearingRange = 60
my_peds5[9]my_peds_group_numb = 0
my_peds5[9]my_peds_Combat_Ability = 10
my_peds5[9]my_peds_senario = WORLD_HUMAN_PAPARAZZI
my_peds5[9]my_peds_can_exit_vehicle = False
my_peds5[9]my_peds_waypoint = 0
my_peds5[9]COMPONENT_FACE_DRAWABLE = 0
my_peds5[9]COMPONENT_FACE_TEXTURE = 1
my_peds5[9]COMPONENT_HEAD_DRAWABLE = 0
my_peds5[9]COMPONENT_HEAD_TEXTURE = 0
my_peds5[9]COMPONENT_HAIR_DRAWABLE = 1
my_peds5[9]COMPONENT_HAIR_TEXTURE = 0
my_peds5[9]COMPONENT_TORSO_DRAWABLE = 1
my_peds5[9]COMPONENT_TORSO_TEXTURE = 1
my_peds5[9]COMPONENT_LEGS_DRAWABLE = 1
my_peds5[9]COMPONENT_LEGS_TEXTURE = 0
my_peds5[9]COMPONENT_HANDS_DRAWABLE = 0
my_peds5[9]COMPONENT_HANDS_TEXTURE = 0
my_peds5[9]COMPONENT_FEET_DRAWABLE = 0
my_peds5[9]COMPONENT_FEET_TEXTURE = 0
my_peds5[9]COMPONENT_EYES_DRAWABLE = 0
my_peds5[9]COMPONENT_EYES_TEXTURE = 0
my_peds5[9]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds5[9]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds5[9]COMPONENT_TASKS_DRAWABLE = 0
my_peds5[9]COMPONENT_TASKS_TEXTURE = 0
my_peds5[9]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds5[9]COMPONENT_TEXTURES_TEXTURE = 0
my_peds5[9]COMPONENT_TORSO2_DRAWABLE = 0
my_peds5[9]COMPONENT_TORSO2_TEXTURE = 0
my_peds5[9]PROP_HATS_INDEX = -1
my_peds5[9]PROP_HATS_TEXTURE = -1
my_peds5[9]PROP_GLASSES_INDEX = -1
my_peds5[9]PROP_GLASSES_TEXTURE = -1
my_peds5[9]PROP_EARS_INDEX = -1
my_peds5[9]PROP_EARS_TEXTURE = -1
my_peds5[10]Model = a_m_y_bevhills_02
my_peds5[10]Model2 = 0x668BA707
my_peds5[10]Positionx = 120.1908
my_peds5[10]Positiony = 283.405
my_peds5[10]Positionz = 109.974
my_peds5[10]Heading = 77.99983
my_peds5[10]Task = 1
my_peds5[10]Weapon = MachinePistol
my_peds5[10]Group = 1
my_peds5[10]SeatPosition = -1
my_peds5[10]my_peds_variation = Random
my_peds5[10]my_peds_Accuracy = 20
my_peds5[10]my_peds_Health = 400
my_peds5[10]my_peds_Armour = 500
my_peds5[10]my_peds_Invincible = False
my_peds5[10]my_peds_DrivingSpeed = 60
my_peds5[10]my_peds_DrivingStyle = Normal
my_peds5[10]my_peds_CombatEngaugeRange = 30
my_peds5[10]my_peds_CanLeaveGuardRange = True
my_peds5[10]my_peds_GuardRange = 5
my_peds5[10]my_peds_VecFallowDist = 5
my_peds5[10]my_peds_seeingRange = 30
my_peds5[10]my_peds_hearingRange = 60
my_peds5[10]my_peds_group_numb = 0
my_peds5[10]my_peds_Combat_Ability = 10
my_peds5[10]my_peds_senario = WORLD_HUMAN_PAPARAZZI
my_peds5[10]my_peds_can_exit_vehicle = False
my_peds5[10]my_peds_waypoint = 0
my_peds5[10]COMPONENT_FACE_DRAWABLE = 0
my_peds5[10]COMPONENT_FACE_TEXTURE = 1
my_peds5[10]COMPONENT_HEAD_DRAWABLE = 0
my_peds5[10]COMPONENT_HEAD_TEXTURE = 0
my_peds5[10]COMPONENT_HAIR_DRAWABLE = 0
my_peds5[10]COMPONENT_HAIR_TEXTURE = 0
my_peds5[10]COMPONENT_TORSO_DRAWABLE = 0
my_peds5[10]COMPONENT_TORSO_TEXTURE = 1
my_peds5[10]COMPONENT_LEGS_DRAWABLE = 0
my_peds5[10]COMPONENT_LEGS_TEXTURE = 1
my_peds5[10]COMPONENT_HANDS_DRAWABLE = 0
my_peds5[10]COMPONENT_HANDS_TEXTURE = 0
my_peds5[10]COMPONENT_FEET_DRAWABLE = 0
my_peds5[10]COMPONENT_FEET_TEXTURE = 0
my_peds5[10]COMPONENT_EYES_DRAWABLE = 0
my_peds5[10]COMPONENT_EYES_TEXTURE = 0
my_peds5[10]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds5[10]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds5[10]COMPONENT_TASKS_DRAWABLE = 0
my_peds5[10]COMPONENT_TASKS_TEXTURE = 0
my_peds5[10]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds5[10]COMPONENT_TEXTURES_TEXTURE = 0
my_peds5[10]COMPONENT_TORSO2_DRAWABLE = 0
my_peds5[10]COMPONENT_TORSO2_TEXTURE = 0
my_peds5[10]PROP_HATS_INDEX = -1
my_peds5[10]PROP_HATS_TEXTURE = -1
my_peds5[10]PROP_GLASSES_INDEX = -1
my_peds5[10]PROP_GLASSES_TEXTURE = -1
my_peds5[10]PROP_EARS_INDEX = -1
my_peds5[10]PROP_EARS_TEXTURE = -1
my_peds5[11]Model = a_m_y_beach_03
my_peds5[11]Model2 = 0xE7A963D9
my_peds5[11]Positionx = 122.3583
my_peds5[11]Positiony = 289.2177
my_peds5[11]Positionz = 109.974
my_peds5[11]Heading = 78.00005
my_peds5[11]Task = 1
my_peds5[11]Weapon = MachinePistol
my_peds5[11]Group = 1
my_peds5[11]SeatPosition = -1
my_peds5[11]my_peds_variation = Random
my_peds5[11]my_peds_Accuracy = 20
my_peds5[11]my_peds_Health = 400
my_peds5[11]my_peds_Armour = 500
my_peds5[11]my_peds_Invincible = False
my_peds5[11]my_peds_DrivingSpeed = 60
my_peds5[11]my_peds_DrivingStyle = Normal
my_peds5[11]my_peds_CombatEngaugeRange = 30
my_peds5[11]my_peds_CanLeaveGuardRange = True
my_peds5[11]my_peds_GuardRange = 5
my_peds5[11]my_peds_VecFallowDist = 5
my_peds5[11]my_peds_seeingRange = 30
my_peds5[11]my_peds_hearingRange = 60
my_peds5[11]my_peds_group_numb = 0
my_peds5[11]my_peds_Combat_Ability = 10
my_peds5[11]my_peds_senario = WORLD_HUMAN_PAPARAZZI
my_peds5[11]my_peds_can_exit_vehicle = False
my_peds5[11]my_peds_waypoint = 0
my_peds5[11]COMPONENT_FACE_DRAWABLE = 1
my_peds5[11]COMPONENT_FACE_TEXTURE = 1
my_peds5[11]COMPONENT_HEAD_DRAWABLE = 0
my_peds5[11]COMPONENT_HEAD_TEXTURE = 0
my_peds5[11]COMPONENT_HAIR_DRAWABLE = 0
my_peds5[11]COMPONENT_HAIR_TEXTURE = 0
my_peds5[11]COMPONENT_TORSO_DRAWABLE = 1
my_peds5[11]COMPONENT_TORSO_TEXTURE = 3
my_peds5[11]COMPONENT_LEGS_DRAWABLE = 0
my_peds5[11]COMPONENT_LEGS_TEXTURE = 2
my_peds5[11]COMPONENT_HANDS_DRAWABLE = 0
my_peds5[11]COMPONENT_HANDS_TEXTURE = 0
my_peds5[11]COMPONENT_FEET_DRAWABLE = 0
my_peds5[11]COMPONENT_FEET_TEXTURE = 0
my_peds5[11]COMPONENT_EYES_DRAWABLE = 0
my_peds5[11]COMPONENT_EYES_TEXTURE = 0
my_peds5[11]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds5[11]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds5[11]COMPONENT_TASKS_DRAWABLE = 0
my_peds5[11]COMPONENT_TASKS_TEXTURE = 0
my_peds5[11]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds5[11]COMPONENT_TEXTURES_TEXTURE = 0
my_peds5[11]COMPONENT_TORSO2_DRAWABLE = 0
my_peds5[11]COMPONENT_TORSO2_TEXTURE = 0
my_peds5[11]PROP_HATS_INDEX = -1
my_peds5[11]PROP_HATS_TEXTURE = -1
my_peds5[11]PROP_GLASSES_INDEX = -1
my_peds5[11]PROP_GLASSES_TEXTURE = -1
my_peds5[11]PROP_EARS_INDEX = -1
my_peds5[11]PROP_EARS_TEXTURE = -1
my_peds5[12]Model = a_m_m_bevhills_02
my_peds5[12]Model2 = 0x3FB5C3D3
my_peds5[12]Positionx = 125.0345
my_peds5[12]Positiony = 291.9444
my_peds5[12]Positionz = 109.974
my_peds5[12]Heading = 120.0021
my_peds5[12]Task = 1
my_peds5[12]Weapon = MachinePistol
my_peds5[12]Group = 1
my_peds5[12]SeatPosition = -1
my_peds5[12]my_peds_variation = Random
my_peds5[12]my_peds_Accuracy = 20
my_peds5[12]my_peds_Health = 400
my_peds5[12]my_peds_Armour = 500
my_peds5[12]my_peds_Invincible = False
my_peds5[12]my_peds_DrivingSpeed = 60
my_peds5[12]my_peds_DrivingStyle = Normal
my_peds5[12]my_peds_CombatEngaugeRange = 30
my_peds5[12]my_peds_CanLeaveGuardRange = True
my_peds5[12]my_peds_GuardRange = 5
my_peds5[12]my_peds_VecFallowDist = 5
my_peds5[12]my_peds_seeingRange = 30
my_peds5[12]my_peds_hearingRange = 60
my_peds5[12]my_peds_group_numb = 0
my_peds5[12]my_peds_Combat_Ability = 10
my_peds5[12]my_peds_senario = WORLD_HUMAN_PAPARAZZI
my_peds5[12]my_peds_can_exit_vehicle = False
my_peds5[12]my_peds_waypoint = 0
my_peds5[12]COMPONENT_FACE_DRAWABLE = 0
my_peds5[12]COMPONENT_FACE_TEXTURE = 1
my_peds5[12]COMPONENT_HEAD_DRAWABLE = 0
my_peds5[12]COMPONENT_HEAD_TEXTURE = 0
my_peds5[12]COMPONENT_HAIR_DRAWABLE = 0
my_peds5[12]COMPONENT_HAIR_TEXTURE = 0
my_peds5[12]COMPONENT_TORSO_DRAWABLE = 0
my_peds5[12]COMPONENT_TORSO_TEXTURE = 1
my_peds5[12]COMPONENT_LEGS_DRAWABLE = 0
my_peds5[12]COMPONENT_LEGS_TEXTURE = 2
my_peds5[12]COMPONENT_HANDS_DRAWABLE = 0
my_peds5[12]COMPONENT_HANDS_TEXTURE = 0
my_peds5[12]COMPONENT_FEET_DRAWABLE = 0
my_peds5[12]COMPONENT_FEET_TEXTURE = 0
my_peds5[12]COMPONENT_EYES_DRAWABLE = 0
my_peds5[12]COMPONENT_EYES_TEXTURE = 0
my_peds5[12]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds5[12]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds5[12]COMPONENT_TASKS_DRAWABLE = 0
my_peds5[12]COMPONENT_TASKS_TEXTURE = 0
my_peds5[12]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds5[12]COMPONENT_TEXTURES_TEXTURE = 0
my_peds5[12]COMPONENT_TORSO2_DRAWABLE = 0
my_peds5[12]COMPONENT_TORSO2_TEXTURE = 0
my_peds5[12]PROP_HATS_INDEX = -1
my_peds5[12]PROP_HATS_TEXTURE = -1
my_peds5[12]PROP_GLASSES_INDEX = -1
my_peds5[12]PROP_GLASSES_TEXTURE = -1
my_peds5[12]PROP_EARS_INDEX = -1
my_peds5[12]PROP_EARS_TEXTURE = -1
my_peds5[13]Model = a_m_m_bevhills_01
my_peds5[13]Model2 = 0x54DBEE1F
my_peds5[13]Positionx = 123.7882
my_peds5[13]Positiony = 297.7928
my_peds5[13]Positionz = 109.974
my_peds5[13]Heading = 120
my_peds5[13]Task = 1
my_peds5[13]Weapon = MachinePistol
my_peds5[13]Group = 1
my_peds5[13]SeatPosition = -1
my_peds5[13]my_peds_variation = Random
my_peds5[13]my_peds_Accuracy = 20
my_peds5[13]my_peds_Health = 400
my_peds5[13]my_peds_Armour = 500
my_peds5[13]my_peds_Invincible = False
my_peds5[13]my_peds_DrivingSpeed = 60
my_peds5[13]my_peds_DrivingStyle = Normal
my_peds5[13]my_peds_CombatEngaugeRange = 30
my_peds5[13]my_peds_CanLeaveGuardRange = True
my_peds5[13]my_peds_GuardRange = 5
my_peds5[13]my_peds_VecFallowDist = 5
my_peds5[13]my_peds_seeingRange = 30
my_peds5[13]my_peds_hearingRange = 60
my_peds5[13]my_peds_group_numb = 0
my_peds5[13]my_peds_Combat_Ability = 10
my_peds5[13]my_peds_senario = WORLD_HUMAN_PAPARAZZI
my_peds5[13]my_peds_can_exit_vehicle = False
my_peds5[13]my_peds_waypoint = 0
my_peds5[13]COMPONENT_FACE_DRAWABLE = 0
my_peds5[13]COMPONENT_FACE_TEXTURE = 1
my_peds5[13]COMPONENT_HEAD_DRAWABLE = 0
my_peds5[13]COMPONENT_HEAD_TEXTURE = 0
my_peds5[13]COMPONENT_HAIR_DRAWABLE = 0
my_peds5[13]COMPONENT_HAIR_TEXTURE = 0
my_peds5[13]COMPONENT_TORSO_DRAWABLE = 1
my_peds5[13]COMPONENT_TORSO_TEXTURE = 1
my_peds5[13]COMPONENT_LEGS_DRAWABLE = 1
my_peds5[13]COMPONENT_LEGS_TEXTURE = 0
my_peds5[13]COMPONENT_HANDS_DRAWABLE = 0
my_peds5[13]COMPONENT_HANDS_TEXTURE = 0
my_peds5[13]COMPONENT_FEET_DRAWABLE = 0
my_peds5[13]COMPONENT_FEET_TEXTURE = 0
my_peds5[13]COMPONENT_EYES_DRAWABLE = 0
my_peds5[13]COMPONENT_EYES_TEXTURE = 0
my_peds5[13]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds5[13]COMPONENT_ACCESSORIES_TEXTURE = 2
my_peds5[13]COMPONENT_TASKS_DRAWABLE = 0
my_peds5[13]COMPONENT_TASKS_TEXTURE = 0
my_peds5[13]COMPONENT_TEXTURES_DRAWABLE = 1
my_peds5[13]COMPONENT_TEXTURES_TEXTURE = 2
my_peds5[13]COMPONENT_TORSO2_DRAWABLE = 0
my_peds5[13]COMPONENT_TORSO2_TEXTURE = 0
my_peds5[13]PROP_HATS_INDEX = -1
my_peds5[13]PROP_HATS_TEXTURE = -1
my_peds5[13]PROP_GLASSES_INDEX = -1
my_peds5[13]PROP_GLASSES_TEXTURE = -1
my_peds5[13]PROP_EARS_INDEX = -1
my_peds5[13]PROP_EARS_TEXTURE = -1
my_peds5[14]Model = a_f_y_vinewood_04
my_peds5[14]Model2 = 0xFAE46146
my_peds5[14]Positionx = 124.7667
my_peds5[14]Positiony = 298.1503
my_peds5[14]Positionz = 109.974
my_peds5[14]Heading = 119.9099
my_peds5[14]Task = 1
my_peds5[14]Weapon = MachinePistol
my_peds5[14]Group = 1
my_peds5[14]SeatPosition = -1
my_peds5[14]my_peds_variation = Random
my_peds5[14]my_peds_Accuracy = 20
my_peds5[14]my_peds_Health = 400
my_peds5[14]my_peds_Armour = 500
my_peds5[14]my_peds_Invincible = False
my_peds5[14]my_peds_DrivingSpeed = 60
my_peds5[14]my_peds_DrivingStyle = Normal
my_peds5[14]my_peds_CombatEngaugeRange = 30
my_peds5[14]my_peds_CanLeaveGuardRange = True
my_peds5[14]my_peds_GuardRange = 5
my_peds5[14]my_peds_VecFallowDist = 5
my_peds5[14]my_peds_seeingRange = 30
my_peds5[14]my_peds_hearingRange = 60
my_peds5[14]my_peds_group_numb = 0
my_peds5[14]my_peds_Combat_Ability = 10
my_peds5[14]my_peds_senario = WORLD_HUMAN_PAPARAZZI
my_peds5[14]my_peds_can_exit_vehicle = False
my_peds5[14]my_peds_waypoint = 0
my_peds5[14]COMPONENT_FACE_DRAWABLE = 0
my_peds5[14]COMPONENT_FACE_TEXTURE = 2
my_peds5[14]COMPONENT_HEAD_DRAWABLE = 0
my_peds5[14]COMPONENT_HEAD_TEXTURE = 0
my_peds5[14]COMPONENT_HAIR_DRAWABLE = 0
my_peds5[14]COMPONENT_HAIR_TEXTURE = 1
my_peds5[14]COMPONENT_TORSO_DRAWABLE = 1
my_peds5[14]COMPONENT_TORSO_TEXTURE = 2
my_peds5[14]COMPONENT_LEGS_DRAWABLE = 1
my_peds5[14]COMPONENT_LEGS_TEXTURE = 2
my_peds5[14]COMPONENT_HANDS_DRAWABLE = 0
my_peds5[14]COMPONENT_HANDS_TEXTURE = 0
my_peds5[14]COMPONENT_FEET_DRAWABLE = 0
my_peds5[14]COMPONENT_FEET_TEXTURE = 0
my_peds5[14]COMPONENT_EYES_DRAWABLE = 0
my_peds5[14]COMPONENT_EYES_TEXTURE = 0
my_peds5[14]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds5[14]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds5[14]COMPONENT_TASKS_DRAWABLE = 0
my_peds5[14]COMPONENT_TASKS_TEXTURE = 0
my_peds5[14]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds5[14]COMPONENT_TEXTURES_TEXTURE = 0
my_peds5[14]COMPONENT_TORSO2_DRAWABLE = 0
my_peds5[14]COMPONENT_TORSO2_TEXTURE = 0
my_peds5[14]PROP_HATS_INDEX = -1
my_peds5[14]PROP_HATS_TEXTURE = -1
my_peds5[14]PROP_GLASSES_INDEX = -1
my_peds5[14]PROP_GLASSES_TEXTURE = -1
my_peds5[14]PROP_EARS_INDEX = -1
my_peds5[14]PROP_EARS_TEXTURE = -1
